Ani-Mayhem 2010 「アニメイヘム.com」


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Abilities, Cost, Bonus:

Skills, Categories, and Requirements

Akagiyama Missiles Enhancement

Bonus
  • Attack: +3
Requirements Battlesuit or Robot or Android or Cyborg
Uses 2
Quote "I see smoke! They must be over there!!" - Ine
Categories
  • Missile
  • Weapon

ARIEL Gun Enhancement

Bonus
  • Attack: +1
Requirements Mecha
Instruction Play on a Mecha. +1 Attack.
Quote "Die! Die! Die! Die!" - Kazumi
Categories
  • Mecha
  • Weapon

ARIEL Missiles Enhancement

Uses 2
Bonus
  • Attack: +2
Requirements Mecha
Instruction Play on a Mecha. +2 Attack.
Quote "Turn around and hit it with the missiles!" - Mia
Categories
  • Mecha
  • Missile
  • Weapon

ARIEL Rocket Launcher Enhancement

Uses 1
Bonus
  • Attack: +3
Requirements Mecha
Instruction Play on a Mecha. +3 Attack.
Quote "Ready Kazumi? This will be the blow that finishes him!" - Mia
Categories
  • Mecha
  • Missile
  • Weapon

Drum Bombs Enhancement

Bonus
  • Attack: +2
Requirements Vehicle
Uses 2
Instruction Play on a Vehicle.
Categories
  • Weapon

Sand Torpedo Enhancement

Bonus
  • Attack: +3
Requirements Vehicle
Uses 2
Instruction Play on a Vehicle.
Categories
  • Weapon

Spinning Tops Enhancement

Bonus
  • Movement: -2
Requirements Vehicle
Uses 1
Instruction Play on a Vehicle. The next group to pass this Location loses 2 Movement for 2 Turns.
Text Whhheeeeee!
Categories
  • Weapon

Throw Me A… Enhancement

Requirements Vehicle
Uses 2
Instruction Play on a Vehicle. Equip directly from the Vehicle.
Quote "Throw me a plunchit." - Gren
Categories
  • Weapon

Wrist Lasers Enhancement

Bonus
  • Attack: +2
Requirements Robot or Cyborg or Android
Uses 4
Instruction +2 Attack.
Categories
  • Missile
  • Weapon

Armitage's Gun Equipment

Bonus
  • Attack: +1
Uses 6
Instruction +1 Attack. Discard or Reload.
Quote "Freeze! Get your hands up." - Armitage
Categories
  • Weapon

Armor and Sword Equipment

Cost
  • Movement: -1*
Bonus
  • Attack: +1
  • Defense: +1
Instruction +1 Attack & Defense. -1 Movement if you don't have Strength.
Categories
  • Battlesuit
  • Weapon

Bengali's Hammer Equipment

Bonus
  • Attack: +1
  • Defense: +1
Instruction Bengali's bonuses are +2. Every 3rd Turn he can restore an Equipment to full Health.
Quote "That should do it." - Bengali
Categories
  • Thunderian
  • Weapon

Blasters Equipment

Bonus
  • Attack: +1
Skills
  • Pure Heart -1
Text These wrist-mounted energy weapons are basic weaponry issued to Freeza's soldiers. They are effective, but surely, the taint of evil is upon them.
Categories
  • Weapon

Babylonian Barbarian Boiler Equipment

Bonus
  • Attack: +5
Requirements Archaeology & Tech
Instruction +5 Attack vs. Locations.
Quote "Out ancient ancestors used it to liquify their enemies!" - Mumm-Ra
Categories
  • Magic
  • Weapon

Borobdin Equipment

Bonus
  • Attack: +2
Requirements Weapons
Uses 4
Instruction Discard or Reload. Limit 1 per Turn.
Quote "If you shoot that thing we'll all fry!" - Fujikuro
Categories
  • Weapon

Chain Equipment

Bonus
  • Movement: -2
Instruction Place on an opponent at the same Location as Character. Reduces opponent's Movement by 2. Recover by Defeating opponent.
Categories
  • Weapon

Cheetara's Bo Staff Equipment

Bonus
  • Attack: +1
Instruction +1 Attack. Cheetara may attack up to 2 Locations away from the Location she is at, at -2 from her total Attack per Location.
Categories
  • Thunderian
  • Weapon

Claw Shield Equipment

Bonus
  • Defense: +2
Requirements Royalty
Skills
  • Climbing
Text Though it serves as a sheath for the Sword of Omens, it is a powerful weapon in its own right.
Categories
  • Thunderian
  • Weapon

Dimensional Hammer Equipment

Bonus
  • Attack: +2
Uses 3
Instruction Equip as Flash Effect. Cannot be Stolen or Destroyed.
Categories
  • Weapon

Fire Bomb Equipment

Bonus
  • Attack: +2
Uses 1
Instruction Flip the striker and throw. No skill required.
Categories
  • Fire
  • Weapon

Fire Sword Equipment

Cost
  • Health: -2*
Bonus
  • Attack: +1*
Requirements Swordsman
Instruction -2 Health. +1 Attack. If Character has Fire Element & & Magic x2, -0 Health and +3 Attack, and it cannot be Discarded. Limit 1 per deck.
Categories
  • Fire
  • Weapon

Flamethrower Equipment

Bonus
  • Attack: +2
Skills
  • Fire Element
Instruction Gives the Fire Element skill or +1 to an existing skill. +2 Attack.
Quote "We should have used these in the first place."
Categories
  • Fire
  • Weapon

Flash Grenade Equipment

Bonus
  • Attack: +2
Uses 1
Instruction Cancels any View card. +2 Attack.
Quote "Grenade!"
Categories
  • Weapon

Flying Top Equipment

Bonus
  • Health: -1
Uses 1
Instruction Does 1 Damage.
Categories
  • Weapon

Freezer Gun Equipment

Bonus
  • Attack: +1
Uses 2
Instruction A successful attack paralyzes opponent for 1 round. Discard or Reload.
Categories
  • Weapon

Grenade Jock Strap Equipment

Bonus
  • Attack: +2
Uses 5
Instruction +2 Attack. Limit 1 per deck.
Quote "Ha ha ha! I had a feeling this evening might end up like this, so I used these grenades for a jock strap!" - Mad Bull
Categories
  • Weapon

Griffon II Equipment

Bonus
  • Attack: 5
  • Defense: 4
  • Health: 4
  • Movement: 4
Instruction Can carry 2 Characters and their Equipment. +2 Attack vs. Vehicles that can only carry 1 Character.
Text An imported sports car, this one was turned into a killing machine capable of incredible speeds.
Categories
  • Weapon
  • Vehicle

Grune's Thundrainium Mace Equipment

Cost
  • Energy: -1
Bonus
  • Attack: +1*
Instruction +1 Attack. +2 Attack vs. Thunderian.
Quote "And now, the final conflict." - Grune
Categories
  • Weapon

Guerrilla Rifle Equipment

Bonus
  • Attack: +1
Instruction +1 Attack.
Categories
  • Weapon

Hand Gun Equipment

Bonus
  • Attack: +1
Requirements Tech or Cyborg or Android or Robot
Instruction Never needs winding…or reloading.
Categories
  • Mecha
  • Weapon

Hand Gun Equipment

Bonus
  • Attack: +1
Requirements Tech or Cyborg or Android or Robot
Instruction Never needs winding…or reloading.
Quote "This ain't exactly a Saturday night special, if you know what I mean."
Categories
  • Cyborg
  • Weapon

Iria's Gun Equipment

Bonus
  • Attack: +1
Requirements Hunter
Uses 7
Instruction +1 Attack. Discard or Reload.
Text Pew! Pew!
Categories
  • Weapon

Iria's Missile Gun Equipment

Bonus
  • Attack: +3
Uses 1
Instruction +3 Attack. Discard or Reload.
Quote "What's she doing?" - Bob
Categories
  • Weapon
  • Missile

Iria's Sword Equipment

Bonus
  • Attack: +2
Requirements Swordsman
Instruction +2 Attack.
Categories
  • Weapon

Jackalman's Club Equipment

Bonus
  • Attack: +1
Instruction +1 Attack. Jackalman's bonus is +2.
Quote "This will slow you down!"
Categories
  • Mutant
  • Weapon

Jubei's Sword Equipment

Bonus
  • Attack: +2
Requirements Swordsman
Instruction +2 Attack. Cannot be Discarded. Limit 1 per deck.
Categories
  • Weapon

Kazuya's Energy Gun Equipment

Cost
  • Energy: -1
Bonus
  • Attack: +2
Requirements Weapons or Shapechange
Instruction +2 Attack. -1 Energy.
Quote "The only person who can produce THAT weapon is the ruffian known as Kazuya." - Itsuki
Categories
  • Weapon

Kei's Secret Weapon Equipment

Instruction Hold an opponent at your Location for 2 rounds. or Reduce an opponent's Defense by half for 1 round. Limit 1 use per Turn.
Quote "It isn't a toy." - Kei
Categories
  • Weapon
  • Holding

King Fahn's Sword Equipment

Bonus
  • Attack: +2
Requirements Swordsman
Quote "Princess Fianna thought it was only right that you carry it."- Etoh
Categories
  • Weapon

Lances of Myrii Equipment

Bonus
  • Attack: +2
Instruction +2 Damage vs. Dragon.
Quote "With faith in Myrii's divine protectionand your own power, may you bury yourself into the creature's heart, inflicting a fatal wound!" - King Kashue
Categories
  • Divine
  • Weapon

Leon's Boomer Rifle Equipment

Bonus
  • Attack: +2
Uses 3
Instruction Discard or Reload.
Quote "My gun is bigger."
Categories
  • Weapon

Leon's Missile Gun Equipment

Bonus
  • Attack: +3
Uses 1
Instruction Discard or Reload.
Categories
  • Missile
  • Weapon

Look What I Found Equipment

Bonus
  • Attack: +4
Uses 1
Instruction Play rock / paper / scissors. If you win, +4 Attack.
Quote "No, it's supposed to go the other way!" - Kei
Categories
  • Weapon
  • Missile

Lynx-O's Light Shield Equipment

Bonus
  • Attack: +1
  • Defense: +1
Instruction Lynx-O's bonuses are +2, and once per Combat he can reflect an Energy attack back upon his opponent.
Categories
  • Thunderian
  • Weapon

Madouradin Equipment

Bonus
  • Attack: 10
  • Movement: 1
Requirements Military or Police
Instruction Can carry 6 Characters and their Equipment. Can only attack Locations.
Quote "The Madouradin! Clear a path!"
Categories
  • Vehicle
  • Weapon

Magic Megaton Ring Equipment

Bonus
  • Attack: +3
Uses 2
Instruction +3 Attack.
Quote "It's not just a ring. It's my most powerful beam weapon yet." - Dr. Q
Categories
  • Clothing
  • Weapon

MF Gun Equipment

Bonus
  • Attack: +3
Requirements Tech
Instruction +3 Attack vs. Robot and Android. Attack is 0 if used against Cyborg. Limit 1 use per Combat.
Quote "I managed to retrieve this prototype and plans from my father's lab." - Luna
Categories
  • Weapon

Mihoshi's Laser Pistol Equipment

Bonus
  • Attack: +2
Uses 6
Instruction Discard or Reload.
Quote "Surrender now, or I'll have to blast you, and that will really hurt!" - Mihoshi
Categories
  • Weapon

Monkian's Flail Equipment

Bonus
  • Attack: +1
Instruction +1 Attack. Monkian's bonus is +2.
Categories
  • Mutant
  • Weapon

Monkian's Shield Equipment

Bonus
  • Attack: +1
  • Defense: +1
Instruction +1 Attack & Defense.
Quote "Anything I can see, I can hit." - Monkian
Categories
  • Mutant
  • Weapon

Murasame Sword Equipment

Bonus
  • Attack: +2
  • Energy: +2
Requirements Magic & Swordsman x3
Instruction +2 Attack & Energy. Limit 1 per deck.
Categories
  • Weapon

Naginata Equipment

Bonus
  • Attack: +2
Requirements Swordsman
Instruction +2 Attack.
Quote "Prepare to die!!!" - Ayeka
Categories
  • Weapon

Norton's Heavy Gun Equipment

Bonus
  • Attack: +3
Requirements Strength & Weapons
Instruction +3 Attack. Limit 1 use per combat.
Categories
  • Weapon

Orbital Weapons Platform Equipment

Bonus
  • Attack: +5
Requirements Planetary Vehicle
Instruction +5 Attack vs. Locations.
Categories
  • Weapon
  • Planetary

Panthro's Nun-chuks Equipment

Requirements Martial Arts
Instruction +1 Attack & Defense. Panthro's bonuses increase by 1 for each additional Martial Arts skill.
Categories
  • Thunderian
  • Weapon

Pellet Belt Equipment

Instruction Store any number of Pellet Effects here. Place during the Discard phase.
Text The Thunderkittens have many tricks.
Categories
  • Thunderian
  • Weapon

Plasma Axe Equipment

Cost
  • Charm: -1
Bonus
  • Attack: +1*
Instruction +1 Attack, +3 if you have Weapons. -1 Charm.
Text An effective weapon, if you're willing to use it.
Categories
  • Weapon

Police Submachine Gun Equipment

Bonus
  • Attack: +2
Instruction +2 Attack. Limit 6 per deck.
Quote "Here! There's one for each of us." - Garnet
Categories
  • Weapon

Portable Energy Cannon Equipment

Bonus
  • Attack: +2
Uses 3
Instruction +2 Attack.
Categories
  • Weapon

Power Pole Equipment

Instruction Attack up to 2 Locations away from the Location Character is at, at -2 from your total Attack per Location. or Double Movement for 2 Characters without Equipment.
Text This powerful weapon, which can extend many times its normal length, was given to Goku by his adoptive grandfather, Gohan, who won it in a card game from Korin.
Categories
  • Weapon

Pruning Shears Equipment

Bonus
  • Defense: -2
Instruction Reduce an opponent's Defense by 2.
Text Full Contact Combat Flower Arranging.
Categories
  • Weapon

Pumyra's Cat's Tail Equipment

Bonus
  • Attack: +1
Skills
  • Climbing
Instruction +1 Attack. Pumyra's bonus is +2, and she can use Pellet Effects.
Categories
  • Thunderian
  • Weapon

Rat's Eyes Equipment

Bonus
  • Attack: +1
  • Defense: +1
Instruction +1 Attack & Defense. Ratar-O also gains +1 Energy.
Text Feared by Mutant and Thundercat alike.
Categories
  • Mutant
  • Weapon

Rebel Booby Trap Equipment

Bonus
  • Attack: 3
Requirements Weapons
Uses 1
Instruction Place on Location where a Character has been Killed. The next Disaster to land on the Location takes 3 Damage.
Categories
  • Weapon

Red Dragon Spirit Capture Star Sword Equipment

Cost
  • Energy: -1
Bonus
  • Attack: +1
Instruction For a cost of 1 Energy, +1 Attack. If Character has Magic skill, +2 Attack.
Categories
  • Magic
  • Weapon

Revolver Equipment

Bonus
  • Attack: +1
Requirements Police
Uses 6
Instruction +1 Attack. Discard or Reload.
Quote "Take him out!" - Chief Tanaka
Categories
  • Police
  • Weapon

Rocket Hammer Equipment

Bonus
  • Attack: +3
Requirements Weapons
Instruction +3 Attack. Limit 1 use per Combat.
Text It's a hammer, with a rocket in it. A rocket hammer.
Categories
  • Weapon

Rocket Launcher Equipment

Bonus
  • Attack: +3
Requirements Weapons
Uses 1
Instruction Discard or Reload.
Text How many times do I have to tell you…drive, then fire!!!
Categories
  • Missile
  • Weapon

Rocket Launcher Equipment

Bonus
  • Attack: +3
Requirements Weapons
Uses 1
Instruction Discard or Reload.
Categories
  • Missile
  • Weapon

Rocket Launcher Equipment

Bonus
  • Attack: +3
Requirements Weapons
Uses 1
Instruction Discard or Reload.
Quote "You're in big trouble now buddy!" - Kome
Categories
  • Missile
  • Weapon

Rocket Launcher Equipment

Bonus
  • Attack: +3
Requirements Weapons
Uses 1
Instruction Discard or Reload.
Categories
  • Missile
  • Weapon

Rocket Launcher Equipment

Bonus
  • Attack: +3
Requirements Weapons
Uses 1
Instruction Discard or Reload.
Quote "Steady Puar. That's it!" - Yamcha
Categories
  • Missile
  • Weapon

Ryo's Katanas Equipment

Bonus
  • Attack: +1
Requirements Swordsman
Instruction +1 Attack.
Categories
  • Fire
  • Weapon

Sakura's Blade Equipment

Cost
  • Energy: 2
Bonus
  • Attack: +3
Requirements Priest x2 or O-fuda
Instruction With O-fuda, equip as Flash Effect.
Categories
  • Spirit
  • Weapon

Screwgun Equipment

Bonus
  • Attack: +2
Uses 1
Instruction +1 Attack. Disregard all of target's Equipment Defense bonuses.
Quote "Iria! Shoot!!" - Gren
Categories
  • Weapon

Seiji's Nodachi Equipment

Bonus
  • Attack: +1
Requirements Swordsman
Instruction +1 Attack.
Categories
  • Lightning
  • Weapon

Sexy Grenade Equipment

Bonus
  • Attack: +2
  • Charm: +2
Uses 1
Instruction +2 Attack or Charm.
Categories
  • Weapon

Shin's Jumonji Yari Equipment

Bonus
  • Attack: +1
Requirements Swordsman
Instruction +1 Attack.
Categories
  • Water
  • Weapon

Shu's Sansetsukon Equipment

Bonus
  • Attack: +1
Requirements Weapons
Instruction +1 Attack.
Categories
  • Earth
  • Weapon

Slithe's Axe Equipment

Bonus
  • Attack: +1
Instruction +1 Attack. Slithe's bonus is +2.
Categories
  • Mutant
  • Weapon

Spike Glove Equipment

Bonus
  • Defense: +2
Text The best defense is a good offense.
Categories
  • Weapon

Spinning Disc Equipment

Bonus
  • Attack: +1
Requirements Acrobatics or Music
Uses 3
Text Much more effective than the VHS edition.
Categories
  • Weapon

Stun Gun Equipment

Uses 4
Instruction Paralyze an opponent for 1 Turn.
Quote "Well… you didn't wake up when I used the stun gun." - Rally
Categories
  • Lightning
  • Weapon

Sword of Fervor Equipment

Bonus
  • Attack: +3
Requirements Swordsman x2
Instruction +3 Attack.
Text Possessing a tremendous spirit this sword is know for its fury.
Categories
  • Fire
  • Weapon

Tack Bombs Equipment

Bonus
  • Defense: +2
Uses 1
Instruction +2 Defense when being attacked from this Location.
Quote "Don't step on any of those round things." - Iria
Categories
  • Weapon

Tactical Baton Equipment

Bonus
  • Attack: +2
Requirements Police or Military
Instruction +2 Attack.
Quote "Don't shoot him. I have a better way."
Categories
  • Weapon

Thunder God Sword Equipment

Bonus
  • Attack: +2
  • Energy: +2
Requirements Lightning Element & Swordsman
Instruction +2 Attack & Energy Limit 1 per deck.
Quote "I'll show you that even Efreet is no match for the Thunder Beast Nue, who lives inside the Thunder God Sword!" - Arshes Nei
Categories
  • Lightning
  • Weapon

Thunder-Cutter Equipment

Bonus
  • Attack: +2
Requirements Swordsman x2
Text Hachiman's trusty blade, it will not commit an evil act.
Categories
  • Lightning
  • Weapon

Thunderkittens' Lasso Equipment

Instruction Hold an opponent at your Location for 2 rounds. or Reduce an opponent's Attack by half for 1 round. Limit 1 use per Turn.
Text Wilykit and Wilykat each carry their own.
Categories
  • Thunderian
  • Weapon

Thundrainium Projector Equipment

Uses 3
Instruction Thunderians must move to an adjacent Location.
Quote "I will drive the Thundercats from their homes, and Mumm-Ra will be so grateful he will reward me for all eternity." - Vultureman
Categories
  • Mutant
  • Weapon

Toma's Bow Equipment

Bonus
  • Attack: +1
Requirements Marksman
Instruction +1 Attack.
Categories
  • Air
  • Weapon
  • Planetary

Tonfas Equipment

Bonus
  • Attack: +1
  • Defense: +2
Requirements Weapons & Martial Arts
Quote "…Hiyah!! Rhaa'ta! Cha cha!…" - Gren
Categories
  • Weapon

Trace-Eyes Equipment

Bonus
  • Health: -1
  • Movement: 3
Requirements Demon
Instruction Does 1 Damage to targeted Character when at the same Location as Character. Moves along Disaster movement path during the Equip phase.
Quote "Once these bombs set their sights on you, they will follow you forever." - Karasu
Categories
  • Demon
  • Animal
  • Weapon

Tug Mug's Gravity Carbine Equipment

Uses 3
Instruction Paralyze an opponent for 1 round. Discard or Reload.
Text Too much or too little gravity can make it difficult to move.
Categories
  • Lunatak
  • Weapon

Tygra's Bolo Whip Equipment

Bonus
  • Attack: +1
Instruction Tygra's bonus is +2, and for total Movement, in any given Turn, he can jump over an open area on Field or exit one side of the Field and enter another.
Categories
  • Thunderian
  • Weapon

Warrior Maidens' Bow Equipment

Bonus
  • Attack: +2
Requirements Marksman
Uses 6
Instruction +2 Attack. Discard or Reload.
Categories
  • Weapon

Borobdin, Setting 2 Flash Effect

Bonus
  • Attack: +3
Instruction Use to increase the Borobdin's bonus by an additional +3 Attack.
Categories
  • Weapon

Countdown Flash Effect

Requirements Weapons
Instruction The duration of an effect or Disaster is reduced by 2 Turns.
Quote "…one, ZERO!" - Tita
Categories
  • Weapon

Nebula Chain Attack! Flash Effect

Bonus
  • Attack: +2*
Requirements Weapons
Instruction +2 Attack. +1 for each Weapons skill.
Categories
  • Weapon

Nebula Chain Defense! Flash Effect

Bonus
  • Defense: +3
Requirements Weapons
Instruction +3 Defense.
Categories
  • Weapon

Safety's Off Flash Effect

Instruction Remove the Marksman requirement from a Weapon for 1 Turn.
Quote "It's above the trigger you stupid geek!!!" - Kome
Categories
  • Weapon

Soldier Sprinkle Spikes Flash Effect

Bonus
  • Health: -2
Requirements Robot
Instruction Do 2 Damage to an Equipment.
Quote "I'll show her my secret weapon." - Inorganic Biker
Categories
  • Weapon

Mutant Armory Global Effect

Uses 4
Instruction Equip a Weapon from your Haven as a Flash Effect.
Text Each a Vultureman original.
Categories
  • Weapon

10 Gauge Solid Slug Item

Bonus
  • Attack: +1
Instruction +1 Damage to any Weapon.
Quote "They use these for roadblocks!" - Rally
Categories
  • Weapon

Beast Spear Item

Bonus
  • Attack: +1
  • Defense: +1
Requirements Weapons
Instruction +1 Attack & Defense vs. Demon and Spirit.
Quote "This spear was made in ancient China over 2000 years ago. It was forged for the sole purpose of killing monsters." - Ushio
Categories
  • Weapon

Fire Gun Item

Bonus
  • Health: -2
Requirements Weapons
Uses 2
Instruction Does 2 Damage, no attack this round. Limit 1 per Turn.
Categories
  • Fire
  • Weapon

Gift-wrapped Grenade Item

Bonus
  • Attack: +2
Uses 1*
Instruction +2 Attack. 1 use, plus 1 additional use for each Weapons skill.
Categories
  • Gift
  • Weapon

Hidden Dagger Item

Bonus
  • Attack: +1*
Instruction +1 Attack 1st round of Combat, +2 if you have Weapons.
Categories
  • Weapon

Kunai Item

Bonus
  • Health: -2
Requirements Martial Arts & Weapons
Instruction Discard to do 2 Damage.
Categories
  • Weapon

Metal Pipe Item

Bonus
  • Attack: +1
  • Defense: +1
Instruction +1 Attack & Defense to a Character with a base Attack of 1.
Categories
  • Weapon

Operation Fireball Control Panel Item

Instruction Defeats Operation Fireball.
Quote "There's only one way to find out." - Jeke
Categories
  • Weapon

Poisoned Shuriken Item

Instruction Discard to poison 1 Character at Location. Poisoned Character is incapacitated in 3 Turns, and Killed in 6 Turns.
Categories
  • Weapon

Real Gold Arrow Item

Uses 1
Instruction Discard Saori Kido.
Categories
  • Weapon

Shadow Sword Item

Requirements Swordsman x2
Instruction Any opponent damaged by the Shadow Sword becomes a Demon in 1 Turn. You may damage yourself to gain Demon.
Text One of the three Artifacts of Darkness.
Categories
  • Demon
  • Weapon
  • Artifact

Shuriken Item

Bonus
  • Health: -2
Requirements Weapons
Instruction Discard to do 2 Damage.
Categories
  • Weapon

Sword of Omens Item

Bonus
  • Attack: +1
  • Defense: +1
  • Energy: +1
Instruction Limit 1 per deck.
Quote "The source of our power, the Eye of Thundera." - Jaga
Categories
  • Thunderian
  • Weapon

Trial Sword Item

Bonus
  • Energy: +2
Requirements Swordsman
Instruction +2 Energy.
Quote "Made from a Japanese cedar that grew to great heights by sucking up the surrounding life." - Beautiful Suzuki
Categories
  • Weapon

Nuclear Blast Major Disaster

Instruction 1 random Location is Destroyed.
Quote "They hit us with nuclear warheads… and in one shot they eliminated most of humanity's military." - Commander Nelson
Categories
  • Weapon

Operation Fireball Major Disaster

Abilities
  • Defense: 15
Instruction If not Defeated in 1 round, discard everything at Location.
Quote "The Hazzard have a relic from an ancient civilization they call a fireball." - Jeke
Categories
  • Weapon
  • Science

Rigged to Explode Major Disaster

Instruction Play Off Field. Duration: 3 Turns. Each time you enter a Location, a random Character at the Location takes 5 Damage.
Categories
  • Weapon

Orbital Defense Satellite Minor Disaster

Abilities
  • Attack: 4
  • Defense: 4
Instruction Moves to nearest Planetary Location if in play. Will attack any Character that stops within 1 Location.
Quote "There are more than 200 armed satellites in Earth orbit." - Catty
Categories
  • Weapon
  • Planetary

Shijima's Claw Minor Disaster

Instruction Moves to nearest non-Planetary, non-Dimensional Location. Characters take 1 Damage the 1st round of Combat. Weapons x2 Defeats. If Shijima comes into play and is Defeated, Discard this card.
Categories
  • Weapon

Tessai's Spear Minor Disaster

Instruction Kills 1 random Character.
Categories
  • Weapon

Trap Sword Minor Disaster

Instruction All Characters without a Weapon are Held for 1 Turn.
Quote "No! Don't touch that!" - Ghim
Categories
  • Holding
  • Weapon

Zakuro's Booby Trap Minor Disaster

Instruction Moves to nearest non-Planetary, non-Dimensional Location. If Zakuro comes into play, Kills all Characters present.
Categories
  • Fire
  • Weapon

125 Results