Ani-Mayhem 2010 「アニメイヘム.com」


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Ground Self-Defense Forces Global Effect

Bonus
  • Attack: +1
  • Defense: +1
Requirements Military or Bureaucracy
Instruction Duration: 5 Turns. Allows 1 Character per Turn +1 Attack & Defense.
Categories
  • Military
  • Horde

Police Reinforcements Global Effect

Bonus
  • Attack: +1
  • Defense: +1
Requirements Police
Instruction Duration: 5 Turns. Allows 1 Character per Turn +1 Attack & Defense.
Categories
  • Police
  • Horde

Alien Invasion Force Major Disaster

Abilities
  • Attack: 6
  • Defense: 5
  • Movement: 2
Instruction Will attack Characters with Charm > 5 or Royalty first.
Quote "Crush any who stand in our way!!" - Captain Napolipolita
Categories
  • Alien
  • Horde

Blackfighters Football Team Major Disaster

Abilities
  • Attack: 11
  • Defense: 11
  • Movement: 5
Instruction Will attack the weakest Characters first.
Quote "The man says he's gonna rebuild them into a conference powerhouse." - Mr. Mayor
Categories
  • Sports
  • Cyborg
  • Horde

Boomers of the World, Unite! Major Disaster

Abilities
  • Attack: 7
  • Defense: 7
  • Movement: 3
Instruction Stops moving when it reaches a Location with Attack and Defense. Adds Location's Attack and Defense to its own.
Quote "We are the legitimate inheritors of this city! Let us combine our consciousness, and celebrate this moment!"
Categories
  • Boomer
  • Horde

DD Girls Major Disaster

Abilities
  • Attack: 5*
  • Defense: 5*
  • Movement: 3
Instruction Must Defeat 3 times. +1 Attack & Defense after each Defeat.
Text The Dark Kingdom's strongest monsters.
Quote "The DD Girls will finish them."
Categories
  • Horde
  • Monster

Demon Seed Mecha Squad Major Disaster

Abilities
  • Attack: 7
  • Defense: 7
  • Movement: 3
Instruction Will Run Away if more than 3 Police present.
Quote "Hello officers. Have you met my friends?"
Categories
  • Mecha
  • Horde

Hadja Spirits Major Disaster

Abilities
  • Attack: 6
  • Defense: 6
  • Movement: 3
  • Energy: 2
Instruction Ignores every 2nd attack.
Quote "All further exorcisms will will be done by the Hadja." - Mukyo
Categories
  • Spirit
  • Horde

Jinnai's Strike Squad Major Disaster

Abilities
  • Attack: 3*
  • Defense: 3*
  • Movement: 2
Instruction +1 Attack, Defense, & Health each Turn.
Quote "Wanna teach some sailor-bugs the difference between a job and an adventure?" - Afura Mann
Categories
  • Bugrom
  • Horde

Martian Security Forces Major Disaster

Abilities
  • Attack: 7
  • Defense: 5
  • Movement: 4
Instruction Will attack Police, Robots,and Androids first.
Categories
  • Robot
  • Military
  • Horde

Mu Soldiers Major Disaster

Abilities
  • Attack: 9
  • Defense: 9
  • Movement: 3
Instruction Will not attack Robot.
Text The Mu come from another world, one where they killed their human creators.
Quote "Exterminate all biological life!"
Categories
  • Alien
  • Robot
  • Horde

Orcs Monster Swarm Major Disaster

Instruction Draw until you get 3 Disasters, then shuffle your Draw pile, except the Disasters you just drew. The Disasters move immediately to this Location and attack.
Quote "There's a ton of monsters landing!" - Kazumi
Categories
  • Alien
  • Horde

Saiyan Strike Force Major Disaster

Abilities
  • Attack: 6
  • Defense: 8
  • Movement: 6
  • Energy: 4
Quote "We send our warriors to purge them of any life." - Raditz
Categories
  • Saiyan
  • Horde
  • Planetary

Spirit World Special Defense Force Major Disaster

Instruction Kill all Demon Characters. All Spirit and Divine Characters sent to Haven. All other Character -1 Attack & Defense for 2 Turns.
Quote "They're the best of the best. Spirit World's last line of defense." - Koenma
Categories
  • Spirit
  • Horde

The Red Ribbon Army Major Disaster

Abilities
  • Attack: 8
  • Defense: 8
  • Movement: 3
Text The most powerful fighting force on the the planet.
Quote "Ah… D-d-did you say the Red Ribbon Army?!"- Oolong
Categories
  • Military
  • RedRibbonArmy
  • Horde

Toma's Guards Major Disaster

Abilities
  • Attack: 6
  • Defense: 6
  • Movement: 4
Instruction Defends against multiple attacks as if each attack was being made individually.
Quote "They're good men."
Categories
  • Military
  • Horde

Abigail's Army of the Undead Minor Disaster

Abilities
  • Attack: 4
  • Defense: 4
  • Movement: 3
Instruction When Defeated, shuffle into owner's draw pile. If Dark Priest Abigail comes into play, moves to that Location and combats for him until Defeated.
Categories
  • Undead
  • Horde

Angry Schoolgirls Minor Disaster

Abilities
  • Attack: 3
  • Defense: 6
  • Movement: 5
Gender Female
Instruction Pursues and attacks nearest Male Character. +1 Attack and Defense for each Female at Location.
Quote "Are we gonna let him get away with that?"
Categories
  • Horde

Armies of the Night Minor Disaster

Abilities
  • Attack: +2
  • Defense: +2
Instruction Play Off Field. Attaches to first Demon, Horde, or Undead Combat Disaster that comes into play.
Categories
  • Demon
  • Undead
  • Horde

Band of Kobolds Minor Disaster

Abilities
  • Attack: 4
  • Defense: 5
  • Movement: 3
Text Part of the dark army of Marmo.
Quote "Kobolds are pretty lousy playmates." - Ghim
Categories
  • Horde

Basement Monsters Minor Disaster

Abilities
  • Attack: 3
  • Defense: 5
  • Movement: 1
Text Spooky monsters lurk in the depths of the castle.
Categories
  • Monster
  • Undead
  • Horde

Big Head Cyberoids Minor Disaster

Abilities
  • Attack: 4
  • Defense: 4
  • Movement: 2
Text Infantry of the MME.
Categories
  • Paranoid
  • Horde

Bugrom Horde Minor Disaster

Abilities
  • Attack: +2
  • Defense: +3
  • Movement: 3
Instruction Attack equals number of Characters at Location +2, Defense and Health, +3.
Quote "They cast a long evil shadow across our land." - Londs
Categories
  • Bugrom
  • Horde

Cyborg Gang Minor Disaster

Abilities
  • Attack: 5
  • Defense: 5
  • Movement: 5
Quote "All the gang bangers are cutting off arms and legs and replacing them with cyborg parts." - Sam
Categories
  • Cyborg
  • Horde

Defense Forces Minor Disaster

Abilities
  • Attack: 3
  • Defense: 4
  • Movement: 3
Instruction Defense Forces move until they reach a Location with an Item. They will not move again and are +1 Attack & Defense.
Quote "Why are Defense Forces guarding Shinora Hospital?" - Eddie
Categories
  • Robot
  • Horde

Demon Crowds Minor Disaster

Abilities
  • Attack: +1
Instruction Play Off Field. Duration: 5 Turns. Each successful attack by a Demon increases its Attack by 1.
Quote "Hit him harder! Give us broken bones!"
Categories
  • Demon
  • Horde

Demon Hordes Minor Disaster

Abilities
  • Attack: +2
  • Defense: +2
Instruction Play Off Field. Attaches to first Demon, Horde, or Undead Combat Disaster that comes into play.
Quote "Once more the demon hordes shall march upon the Earth. And where my father failed, I shall succeed!" - Garlic, Jr.
Categories
  • Demon
  • Undead
  • Horde

Dr. Weelo's Bio-Men Minor Disaster

Abilities
  • Attack: 3
  • Defense: 5
  • Movement: 3
Text The weakest of Dr. Weelo's creations. The Bio-Men serve as advance scouts, and to run simple errands.
Quote "We are the Bio-Men of Dr. Weelo."
Categories
  • Android
  • Horde

Fallen Saints Minor Disaster

Abilities
  • Attack: 4
  • Defense: 4
  • Movement: 3
Instruction Speed required to damage Fallen Saints.
Quote "The way to Mu's residence lies through us. If you can beat us, you may reach the place you seek."
Categories
  • Undead
  • Horde

Feerits Minor Disaster

Abilities
  • Attack: 3
  • Defense: 3
  • Movement: 3
Gender Male
Instruction +4 Attack & Defense when uncovered at an Location that has been attacked.
Text A tribe of Dworgs from the banks of the River of Despair.
Categories
  • Horde

First Wave of Zeiram Clones Minor Disaster

Abilities
  • Attack: 4
  • Defense: 5
  • Movement: 4
Quote "The main Zeiram isn't down there." - Fujikuro
Categories
  • Zeiram
  • Horde

Flying Zeiram Clone Squadron Minor Disaster

Abilities
  • Attack: 5
  • Defense: 5
  • Movement: 5
Instruction Moves in a circle (of 8 Locations) about the center-most Location on the Field (flip a coin if there is a tie). Discards any Items at the end of each circuit.
Categories
  • Zeiram
  • Horde

Gargoyles Minor Disaster

Abilities
  • Attack: 4
  • Defense: 5
  • Movement: 3
Text Guardians of many ancient sites on Third Earth, from Karnor's Black Tower to Sondora's Temple.
Quote "Heavy. What's this guy made of?" - Panthro
Categories
  • Earth
  • Demon
  • Horde

Gargoyles Minor Disaster

Abilities
  • Attack: 4
  • Defense: 5
  • Movement: 3
Text They lie in wait disguised as stone statues.
Categories
  • Earth
  • Demon
  • Horde

Goblin Raiders Minor Disaster

Abilities
  • Attack: 4
  • Defense: 5
  • Movement: 3
Instruction Will attack Characters without a Weapon first.
Quote "Goblins should be frightened off, but they should neve be killed!" - Zact
Categories
  • Horde

Horde of Zeiram Clones Minor Disaster

Abilities
  • Attack: 3
  • Defense: 3
  • Movement: 3
Text Once more the Zeiram hordes shall march upon Myce.
Categories
  • Zeiram
  • Horde

Hounded by the Press Minor Disaster

Instruction All Characters with Police or Investigation are unable to move for 1 Turn.
Quote "Sir, sir. Are you with the MPD?"
Categories
  • Horde
  • Holding

Hungry Kids Minor Disaster

Abilities
  • Attack: 5
  • Defense: 4
  • Movement: 2
  • Charm: 4
Quote "You poor kids. You're are from the Shadow Zone, aren't you?" - Dr. Touka
Categories
  • Hungry
  • Horde

Kids These Days Minor Disaster

Abilities
  • Attack: 6
  • Defense: 4
  • Movement: 4
  • Charm: 3
Instruction Successful Charm attack against this Disaster reduces Attack & Defense by half for 1st round.
Text After the destruction of their planet by Freeza, they learned to survive as refugees in the badlands of the galaxy.
Categories
  • Alien
  • Horde

Lesser Kappa Aragami Minor Disaster

Abilities
  • Attack: 4
  • Defense: 4
  • Movement: 3
Instruction If Kappa Aragami comes into play and is Defeated, Discard this card.
Categories
  • Horde
  • Spirit

Lobby Guards Minor Disaster

Abilities
  • Attack: 4
  • Defense: 4
  • Movement: 1
Instruction Stops moving when it reaches the last Location on the Field.
Quote "Now move it before they cut you down!" - Bob
Categories
  • Police
  • Horde

Pack of Wolves Minor Disaster

Abilities
  • Attack: 3
  • Defense: 3
  • Movement: 3
Quote "This is great! Now there's enough for all of us."- Goku
Categories
  • Animal
  • Horde

Plains Barbarians Minor Disaster

Abilities
  • Attack: 4
  • Defense: 4
  • Movement: 3
Instruction +2 Attack vs. Equipment.
Quote "Uuuugh rahhh! Uuweah! Yii yii yaw!"
Categories
  • Horde

Plunder Landing Force Minor Disaster

Abilities
  • Attack: 4
  • Defense: 4
  • Movement: 4
Quote "Launch ground troops toward Chaos. We must retrieve the new lifeform."
Categories
  • Horde

Rodoist Priests Minor Disaster

Abilities
  • Attack: 4
  • Defense: 4
  • Movement: 2
Gender Male
Text They spend their days gossiping and hitting people with their staffs.
Categories
  • Horde

Rodoist Soldiers Minor Disaster

Abilities
  • Attack: 4
  • Defense: 4
  • Movement: 3
Instruction Will attack Chimin first.
Categories
  • Military
  • Horde

Rogue Construction Boomers Minor Disaster

Abilities
  • Attack: 5
  • Defense: 5
  • Movement: 4
Quote "I have awakened now. Death to foolish mankind. All power to the Boomer revolution."
Categories
  • Boomer
  • Horde

Saibamen Minor Disaster

Abilities
  • Attack: 4
  • Defense: 5
  • Movement: 1
  • Energy: 3
Instruction Will attack 2 Characters (if present) simultaneously (at full Attack), per round. Draw a Combat card for each attack.
Text These monsters are transported as tiny seeds that sprout when planted like Cadmus' dragon teeth.
Categories
  • Alien
  • Horde

Sanctuary Soldiers Minor Disaster

Abilities
  • Attack: 3
  • Defense: 4
  • Movement: 3
Text Sanctuary soldiers are the lowest ranked members of Athena's army. They wear no Cloth and have no mastery over Cosmos.
Categories
  • Sanctuary
  • Horde

Second Wave of Zeiram Clones Minor Disaster

Abilities
  • Attack: 4
  • Defense: 5
  • Movement: 4
Instruction +1 Defense vs. Fire.
Text Zeiram's clones adapt rapidly.
Categories
  • Zeiram
  • Horde

Snake Women of Midwich Minor Disaster

Abilities
  • Attack: 1/5
  • Defense: 1/5
  • Movement: 1/1
  • Charm: 7/1
Gender Female
Instruction Transforms if engaged in Physical Combat.
Quote "We must drain him slowly, savor the taste."
Categories
  • Music
  • Monster
  • Horde

Soldiers of Doom Minor Disaster

Abilities
  • Attack: 3
  • Defense: 3
  • Movement: 2
Gender Male
Instruction Limit 6 per deck.
Text Incredibly weak on their own, their strength lies in numbers.
Categories
  • Demon
  • Horde

Surrounded Minor Disaster

Abilities
  • Attack: 4
  • Defense: 4
  • Movement: 2
Gender Male
Instruction Will ally with Rodoist Soldiers.
Quote "You can't escape now so you'd better give up quietly!"
Categories
  • Military
  • Horde

Swat Team Minor Disaster

Abilities
  • Attack: 4
  • Defense: 5
  • Movement: 3
Instruction Discard all Weapons to Defeat without a fight. If you have no Weapons,enjoy Combat.
Quote "You are completely surrounded! Give up your weapons and surrender!"
Categories
  • Police
  • Horde

Tedan Tippedai Security Forces Minor Disaster

Abilities
  • Attack: 5
  • Defense: 5
  • Movement: 3
Quote "You think those two can't handle a few robots?" - Fujikuro
Categories
  • Robot
  • Horde

The Gamin Minor Disaster

Abilities
  • Attack: 3
  • Defense: 3
  • Movement: 3
Instruction Must Defeat 5 times.
Quote "Hizaki! No matter how many times you are reborn, we will find you, and devour you!"
Categories
  • Undead
  • Spirit
  • Horde

Third Wave of Zeiram Clones Minor Disaster

Abilities
  • Attack: 4
  • Defense: 5
  • Movement: 4
Instruction Stops moving when it reaches the last Location on the Field.
Text Just when you thought it was over…
Categories
  • Zeiram
  • Horde

Thundercubs Minor Disaster

Abilities
  • Attack: 4
  • Defense: 4
  • Movement: 2
Quote "Who are you? … I don't know any Lion-O." - Cheetara
Categories
  • Thunderian
  • Horde

Trollogs Minor Disaster

Abilities
  • Attack: 4
  • Defense: 4
  • Movement: 4
Instruction Will attack Characters carrying Berbil Fruit first.
Quote "From time to time they raid our village for the Ro-Bear Berbil fruit." - Ro-Bear Bill
Categories
  • Animal
  • Horde

Twin Zeiram Clones Minor Disaster

Abilities
  • Attack: 4
  • Defense: 4
  • Movement: 2
Instruction Will attack 2 Characters (if present) simultaneously (at full Attack), per round. Use the same Combat card for both attacks.
Text The blob on the left is quite the disappointment.
Categories
  • Zeiram
  • Horde

Whorde Minor Disaster

Instruction All Characters lose Pure Heart.
Quote "Now then girls, show him a good time." - Mad Bull
Categories
  • Horde

Yamashiro Clan Ninja Team Minor Disaster

Abilities
  • Attack: 3
  • Defense: 3
  • Movement: 3
Instruction +2 Attack against Characters without Speed.
Categories
  • Ninja
  • Horde

Zeiram Clone Duo Minor Disaster

Abilities
  • Attack: 3
  • Defense: 3
  • Movement: 3
Instruction +2 Defense vs. Weapons.
Categories
  • Zeiram
  • Horde

Zeiram Clones: Sideburns & Chompy Minor Disaster

Abilities
  • Attack: 3
  • Defense: 2
  • Movement: 2
Instruction Archaeology or Hunter required to damage Sideburns & Chompy.
Text Can't you just imagine these two in pith helmets out on safari?
Categories
  • Zeiram
  • Horde

The Pilaf Gang Minor Disaster

Abilities
  • Attack: 4
  • Defense: 4
  • Movement: 1
Gender Male
Instruction
Text
Quote
Categories
  • Mecha
  • Horde

Demon Hordes Minor Disaster

Abilities
  • Attack: +2
  • Defense: +2
Instruction Play Off Field. Attaches to first Demon, Horde, or Undead Combat Disaster that comes into play.
Quote
Categories
  • Demon
  • Undead
  • Horde

66 Results